|
|
@@ -293,6 +293,7 @@ Books that cover a specific programming language can be found in the [BY PROGRA
|
|
|
* [Game AI Pro](http://www.gameaipro.com) - Steve Rabin
|
|
|
* [Game Design with AGS](https://ensadi.github.io/AGSBook/) - Dave Ensminger, A. G. Madi
|
|
|
* [Game Programming Patterns](http://gameprogrammingpatterns.com) - Bob Nystrom
|
|
|
+* [Level up your code with game programming patterns](https://resources.unity.com/games/level-up-your-code-with-game-programming-patterns) - Unity (HTML & PDF)
|
|
|
* [Procedural Content Generation in Games](http://pcgbook.com) - Noor Shaker, Julian Togelius, Mark Nelson
|
|
|
|
|
|
|