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@@ -20,6 +20,7 @@ Books that cover a specific programming language can be found in the [BY PROGRAM
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* [Containers](#containers)
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* [Data Science](#data-science)
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* [Database](#database)
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+* [Embedded Systems](#embedded-systems)
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* [Game Development](#game-development)
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* [Graphical user interfaces](#graphical-user-interfaces)
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* [Graphics Programming](#graphics-programming)
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@@ -296,6 +297,16 @@ Books that cover a specific programming language can be found in the [BY PROGRAM
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* [The Theory of Relational Databases](https://web.cecs.pdx.edu/~maier/TheoryBook/TRD.html)
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+### Embedded Systems
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+
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+* [Control and Embedded Systems](http://www.learn-c.com) (HTML)
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+* [Discovering the STM32 Microcontroller](http://www.cs.indiana.edu/~geobrown/book.pdf) (PDF)
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+* [First Steps with Embedded Systems](https://www.phaedsys.com/principals/bytecraft/bytecraftdata/bcfirststeps.pdf) - Byte Craft Limited (PDF)
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+* [Introduction to Embedded Systems, Second Edition](https://ptolemy.berkeley.edu/books/leeseshia/releases/LeeSeshia_DigitalV2_2.pdf) - Edward Ashford Lee, Sanjit Arunkumar Seshia (PDF)
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+* [Introduction to Microcontrollers](http://www.embeddedrelated.com/showarticle/453.php) (HTML)
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+* [Mastering the FreeRTOS Real Time Kernel - a Hands On Tutorial Guide](https://freertos.org/Documentation/RTOS_book.html) - freertos.org ([PDF](https://freertos.org/fr-content-src/uploads/2018/07/161204_Mastering_the_FreeRTOS_Real_Time_Kernel-A_Hands-On_Tutorial_Guide.pdf))
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+
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+
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### Game Development
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* [2D Game Development: From Zero To Hero](https://github.com/Penaz91/2DGD_F0TH) - Daniele Penazzo (HTML, [PDF, EBPUB, Kindle...](https://therealpenaz91.itch.io/2dgd-f0th#download)) *(:construction: in process)*
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